[ LOG / 2026-11-10 ]TTG.UNIVERSE

Release 1 — three systems, campaigns and the cloud

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Three weeks have passed since the last post, and the app has grown quite a bit. Everything below already works and is now in closed testing on the test server.

Three systems

  • Project Capella: chronicle, skills with formulas, magic, mutations, inventory with armour for 19 body zones, appearance and journal.
  • Project Menkar: chronicle, contracts, skills, magic, inventory, appearance and journal. A roll is d20 plus a modifier.
  • DnD 5E on the open SRD 5.1 rules. The sheet has eight sections: backstory, main, abilities, inventory, acquaintances, quests, special and important info. The Homebrew section is for your own material.

Campaigns

  • The GM invites players with a code, and the party shares a journal.
  • The server rolls the dice from your sheet, and the result goes straight into the journal.
  • The GM can edit sheets in all three systems: damage, healing, items, and in DnD also conditions, coins, quests and acquaintances. If player and GM edits collide, the GM’s version is kept.
  • The “Table” tab has turn order, rounds and action points.

Roles and the cloud

Everyone gets the “Enthusiast” role on sign-up. Sheets stay on your computer, and everything works without the cloud. The cloud, campaigns and sheet links are available to the “Founder” role. For now we grant it by hand to people taking part in testing.

Sharing a sheet

The simplest way is a .ttgsheet file: it works for everyone, without the cloud. Founders can also create a link like ttg-universe.party/s/… that lasts from an hour to forever. A signed-in user who opens it sees the sheet read-only and can save their own copy. You can revoke a link at any time.

What comes next

  • Finish testing and put a public version on the Download page.
  • Turn on sign-in with Google, Discord and Twitch.
  • Start on RimDND, then the interactive tabletop: map, tokens and fog of war.